#052: Aqre (Hexagonal, Arbitrary Regions)

This has been on my list of puzzles to construct since I decided to rename the variant from “Offset” to “Dual”, but somehow it still took me months to actually sit down and make one. I might construct some bigger ones in the future, but for now here’s something small to get a taste of this variant.

Rules: Shade some cells so that all shaded cells form one orthogonally connected area. Regions with numbers must contain the indicated amount of shaded cells. There may not exist a run of more than three consecutive shaded or unshaded cells horizontally or vertically anywhere in the grid.

Variant: Arbitrary Regions — The clue regions are not restricted to the grid that is being shaded. Standard Aqre rules apply, except that the numbers indicate the total shaded area in each region (assuming that each cell has an area of 1).

Hexagonal — The grid is hexagonal.