#135: Bramble

Bramble was recently implemented on Kudamono, so I thought I’d make another one for the blog to celebrate.

I’ve been thinking that the genre maybe doesn’t have as much depth as I had initially hoped. Or maybe I’m just out of ideas and someone else needs to take the genre for a spin. Either way, I still enjoy making and solving Bramble. The logic just tends to have a very pleasant flow to it.

Rules: Shade some blocks of one or two cells such that no two blocks are orthogonally adjacent and no block crosses a region boundary. All blocks form a diagonally connected network without loops. Two blocks which touch diagonally cannot both be single cells. Number clues indicate the amount of shaded cells in their region.