State of the Blog 12 May 2023
I figured the milestone of 100 puzzles would be a good opportunity to reflect a bit on the blog itself.
Another Gravel making use of an irregularly shaped grid. I’m very happy with how clean the clue layout ended up for this one.
The Kudamono implementation of Gravel also supports non-rectangular grids and holes, so I made a couple more puzzles to explore the possibilities of that.
I figured the milestone of 100 puzzles would be a good opportunity to reflect a bit on the blog itself.
The 100th puzzle on this blog! I didn’t have anything super ambitious planned for this milestone, but I couldn’t just do nothing. And I noticed that it’s been quite a while since I’ve made a vanilla Rail Pool, which brings us to this puzzle.
And finally, we round out this first batch of Gravel puzzles with one that only uses numbers and no circles. I’m really happy with how the theme and logic turned out in this one, that single 1-clue notwithstanding.
To offset the all-black-clues bias of the previous puzzle, I made this one using only white clues.
This was the very first Gravel I made, one year ago today. In this first iteration of the genre, only black, numbered circle clues existed.
Here’s a more substantial Gravel that showcases a bunch of important deductions in the genre.
Today, I am very excited to finally publish Gravel. I created this genre (or an earlier version of it) exactly one year ago. But because none of the online tools support tilted grids, I never felt comfortable publishing it officially. Now Pedro was so kind to implement Gravel in the Kudamono Editor, which makes both constructing and solving Gravel a lot more enjoyable.
Guide Arrow has been one of the more popular recent puzz.link additions. Today, someone accidentally called it “Guide Loop” and thus this variant was born.